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AI Insights · Timothy · April 2024

Top 5 Ultracasual Games on iOS in South Africa: Q1 2024

Explore the performance of the top 5 ultracasual games on iOS in South Africa during Q1 2024, highlighting key trends in downloads, revenue, and active users.

Top 5 Ultracasual Games on iOS in South Africa: Q1 2024

During the first quarter of 2024, the ultracasual gaming category on iOS in South Africa saw notable performances from five standout applications. Here’s a detailed look at their trends in downloads, revenue, and active users.

World of Slime Simulator Games from Solid Apps INC demonstrated a steady increase in weekly revenue, peaking at approximately $418 in the final week of February. Weekly downloads experienced a decline, starting at 667 in early January and reaching a low of 33 in mid-March before rebounding slightly to 118 by the end of the quarter. Active users followed a similar downward trend, beginning at 992 and dropping to 315 by late March.

Draw it by Kwalee Ltd saw a gradual recovery in weekly revenue, which reached $56 in both the first and second weeks of January and again in mid-March. The app's downloads showed a significant increase towards the end of the quarter, growing from 394 in early January to 414 in the final week of March. Active users also saw a notable rise, starting at 914 and peaking at 783 in the last week of March.

Acrylic Nails! from Crazy Labs did not generate any revenue throughout Q1 2024. However, the app experienced fluctuations in downloads, with highs of 430 in early January and 236 by the end of March. Active users saw a slight decline from 926 at the start of the quarter to 535 by the end.

Fill The Fridge! by Rollic Games had a modest revenue performance with occasional peaks, such as $33 in early March. Downloads fluctuated, starting at 463 in early January and decreasing to 42 by the end of March. Active users showed a consistent decline, beginning at 1348 and ending at 373.

Antistress - Relaxing games from Moreno Maio experienced minor revenue peaks, with the highest being $34 in early January. Downloads remained relatively stable, ranging from 37 to 99 throughout the quarter. Active users showed a gradual increase towards the end of March, starting at 339 and reaching 355.

These insights, sourced from Sensor Tower, provide a snapshot of the performance trends for these top ultracasual games. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024